#include <amprt.h>
static _AMPIMP _Ret_ IUnknown* __cdecl Concurrency::details::_D3D_interop::_Get_D3D_buffer |
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_In_ _Buffer * |
_Buffer_ptr | ) |
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static _AMPIMP _Ret_ void* __cdecl Concurrency::details::_D3D_interop::_Get_D3D_sampler_data_ptr |
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_In_ IUnknown * |
_D3D_sampler | ) |
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static |
static _AMPIMP _Ret_ IUnknown* __cdecl Concurrency::details::_D3D_interop::_Get_D3D_texture |
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_In_ _Texture * |
_Texture_ptr | ) |
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static _AMPIMP void __cdecl Concurrency::details::_D3D_interop::_Release_D3D_sampler_data_ptr |
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_In_ void * |
_Sampler_data_ptr | ) |
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static |
The documentation for this class was generated from the following file: