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Concurrency::details::_D3D_interop Class Reference

#include <amprt.h>

Static Public Member Functions

static _AMPIMP _Ret_ IUnknown *__cdecl _Get_D3D_buffer (_In_ _Buffer *_Buffer_ptr)
 
static _AMPIMP _Ret_ IUnknown *__cdecl _Get_D3D_texture (_In_ _Texture *_Texture_ptr)
 
static _AMPIMP _Ret_ void *__cdecl _Get_D3D_sampler_data_ptr (_In_ IUnknown *_D3D_sampler)
 
static _AMPIMP void __cdecl _Release_D3D_sampler_data_ptr (_In_ void *_Sampler_data_ptr)
 
static _AMPIMP _Ret_ IUnknown *__cdecl _Get_D3D_sampler (const Concurrency::accelerator_view &_Av, _In_ _Sampler *_Sampler_ptr)
 

Member Function Documentation

static _AMPIMP _Ret_ IUnknown* __cdecl Concurrency::details::_D3D_interop::_Get_D3D_buffer ( _In_ _Buffer _Buffer_ptr)
static
static _AMPIMP _Ret_ IUnknown* __cdecl Concurrency::details::_D3D_interop::_Get_D3D_sampler ( const Concurrency::accelerator_view _Av,
_In_ _Sampler _Sampler_ptr 
)
static
static _AMPIMP _Ret_ void* __cdecl Concurrency::details::_D3D_interop::_Get_D3D_sampler_data_ptr ( _In_ IUnknown *  _D3D_sampler)
static
static _AMPIMP _Ret_ IUnknown* __cdecl Concurrency::details::_D3D_interop::_Get_D3D_texture ( _In_ _Texture _Texture_ptr)
static
static _AMPIMP void __cdecl Concurrency::details::_D3D_interop::_Release_D3D_sampler_data_ptr ( _In_ void _Sampler_data_ptr)
static

The documentation for this class was generated from the following file: