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class | Concurrency::graphics::unorm |
| Represent a unorm number. Each element is a floating point number in the range of [0.0f, 1.0f]. More...
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class | Concurrency::graphics::norm |
| Represent a norm number. Each element is a floating point number in the range of [-1.0f, 1.0f]. More...
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class | Concurrency::graphics::uint_2 |
| Represent a short vector of 2 unsigned int's. More...
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class | Concurrency::graphics::uint_3 |
| Represent a short vector of 3 unsigned int's. More...
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class | Concurrency::graphics::uint_4 |
| Represent a short vector of 4 unsigned int's. More...
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class | Concurrency::graphics::int_2 |
| Represent a short vector of 2 int's. More...
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class | Concurrency::graphics::int_3 |
| Represent a short vector of 3 int's. More...
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class | Concurrency::graphics::int_4 |
| Represent a short vector of 4 int's. More...
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class | Concurrency::graphics::float_2 |
| Represent a short vector of 2 float's. More...
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class | Concurrency::graphics::float_3 |
| Represent a short vector of 3 float's. More...
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class | Concurrency::graphics::float_4 |
| Represent a short vector of 4 float's. More...
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class | Concurrency::graphics::unorm_2 |
| Represent a short vector of 2 unorm's. More...
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class | Concurrency::graphics::unorm_3 |
| Represent a short vector of 3 unorm's. More...
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class | Concurrency::graphics::unorm_4 |
| Represent a short vector of 4 unorm's. More...
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class | Concurrency::graphics::norm_2 |
| Represent a short vector of 2 norm's. More...
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class | Concurrency::graphics::norm_3 |
| Represent a short vector of 3 norm's. More...
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class | Concurrency::graphics::norm_4 |
| Represent a short vector of 4 norm's. More...
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class | Concurrency::graphics::double_2 |
| Represent a short vector of 2 double's. More...
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class | Concurrency::graphics::double_3 |
| Represent a short vector of 3 double's. More...
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class | Concurrency::graphics::double_4 |
| Represent a short vector of 4 double's. More...
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struct | Concurrency::graphics::short_vector< _Scalar_type, _Size > |
| short_vector provides metaprogramming definitions which are useful for programming short vectors generically. More...
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struct | Concurrency::graphics::short_vector< unsigned int, 1 > |
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struct | Concurrency::graphics::short_vector< unsigned int, 2 > |
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struct | Concurrency::graphics::short_vector< unsigned int, 3 > |
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struct | Concurrency::graphics::short_vector< unsigned int, 4 > |
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struct | Concurrency::graphics::short_vector< int, 1 > |
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struct | Concurrency::graphics::short_vector< int, 2 > |
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struct | Concurrency::graphics::short_vector< int, 3 > |
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struct | Concurrency::graphics::short_vector< int, 4 > |
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struct | Concurrency::graphics::short_vector< float, 1 > |
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struct | Concurrency::graphics::short_vector< float, 2 > |
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struct | Concurrency::graphics::short_vector< float, 3 > |
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struct | Concurrency::graphics::short_vector< float, 4 > |
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struct | Concurrency::graphics::short_vector< unorm, 1 > |
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struct | Concurrency::graphics::short_vector< unorm, 2 > |
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struct | Concurrency::graphics::short_vector< unorm, 3 > |
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struct | Concurrency::graphics::short_vector< unorm, 4 > |
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struct | Concurrency::graphics::short_vector< norm, 1 > |
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struct | Concurrency::graphics::short_vector< norm, 2 > |
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struct | Concurrency::graphics::short_vector< norm, 3 > |
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struct | Concurrency::graphics::short_vector< norm, 4 > |
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struct | Concurrency::graphics::short_vector< double, 1 > |
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struct | Concurrency::graphics::short_vector< double, 2 > |
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struct | Concurrency::graphics::short_vector< double, 3 > |
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struct | Concurrency::graphics::short_vector< double, 4 > |
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struct | Concurrency::graphics::short_vector_traits< _Type > |
| short_vector_traits allows retrival of the underlying vector length and scalar type of a short vector type or a scalar type More...
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struct | Concurrency::graphics::short_vector_traits< unsigned int > |
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struct | Concurrency::graphics::short_vector_traits< uint_2 > |
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struct | Concurrency::graphics::short_vector_traits< uint_3 > |
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struct | Concurrency::graphics::short_vector_traits< uint_4 > |
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struct | Concurrency::graphics::short_vector_traits< int > |
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struct | Concurrency::graphics::short_vector_traits< int_2 > |
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struct | Concurrency::graphics::short_vector_traits< int_3 > |
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struct | Concurrency::graphics::short_vector_traits< int_4 > |
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struct | Concurrency::graphics::short_vector_traits< float > |
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struct | Concurrency::graphics::short_vector_traits< float_2 > |
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struct | Concurrency::graphics::short_vector_traits< float_3 > |
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struct | Concurrency::graphics::short_vector_traits< float_4 > |
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struct | Concurrency::graphics::short_vector_traits< unorm > |
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struct | Concurrency::graphics::short_vector_traits< unorm_2 > |
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struct | Concurrency::graphics::short_vector_traits< unorm_3 > |
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struct | Concurrency::graphics::short_vector_traits< unorm_4 > |
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struct | Concurrency::graphics::short_vector_traits< norm > |
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struct | Concurrency::graphics::short_vector_traits< norm_2 > |
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struct | Concurrency::graphics::short_vector_traits< norm_3 > |
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struct | Concurrency::graphics::short_vector_traits< norm_4 > |
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struct | Concurrency::graphics::short_vector_traits< double > |
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struct | Concurrency::graphics::short_vector_traits< double_2 > |
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struct | Concurrency::graphics::short_vector_traits< double_3 > |
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struct | Concurrency::graphics::short_vector_traits< double_4 > |
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unorm | Concurrency::graphics::operator+ (const unorm &_Lhs, const unorm &_Rhs) __GPU |
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norm | Concurrency::graphics::operator+ (const norm &_Lhs, const norm &_Rhs) __GPU |
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unorm | Concurrency::graphics::operator- (const unorm &_Lhs, const unorm &_Rhs) __GPU |
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norm | Concurrency::graphics::operator- (const norm &_Lhs, const norm &_Rhs) __GPU |
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unorm | Concurrency::graphics::operator* (const unorm &_Lhs, const unorm &_Rhs) __GPU |
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norm | Concurrency::graphics::operator* (const norm &_Lhs, const norm &_Rhs) __GPU |
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unorm | Concurrency::graphics::operator/ (const unorm &_Lhs, const unorm &_Rhs) __GPU |
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norm | Concurrency::graphics::operator/ (const norm &_Lhs, const norm &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const unorm &_Lhs, const unorm &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const norm &_Lhs, const norm &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const unorm &_Lhs, const unorm &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const norm &_Lhs, const norm &_Rhs) __GPU |
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bool | Concurrency::graphics::operator> (const unorm &_Lhs, const unorm &_Rhs) __GPU |
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bool | Concurrency::graphics::operator> (const norm &_Lhs, const norm &_Rhs) __GPU |
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bool | Concurrency::graphics::operator< (const unorm &_Lhs, const unorm &_Rhs) __GPU |
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bool | Concurrency::graphics::operator< (const norm &_Lhs, const norm &_Rhs) __GPU |
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bool | Concurrency::graphics::operator>= (const unorm &_Lhs, const unorm &_Rhs) __GPU |
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bool | Concurrency::graphics::operator>= (const norm &_Lhs, const norm &_Rhs) __GPU |
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bool | Concurrency::graphics::operator<= (const unorm &_Lhs, const unorm &_Rhs) __GPU |
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bool | Concurrency::graphics::operator<= (const norm &_Lhs, const norm &_Rhs) __GPU |
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uint_2 | Concurrency::graphics::operator+ (const uint_2 &_Lhs, const uint_2 &_Rhs) __GPU |
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uint_2 | Concurrency::graphics::operator- (const uint_2 &_Lhs, const uint_2 &_Rhs) __GPU |
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uint_2 | Concurrency::graphics::operator* (const uint_2 &_Lhs, const uint_2 &_Rhs) __GPU |
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uint_2 | Concurrency::graphics::operator/ (const uint_2 &_Lhs, const uint_2 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const uint_2 &_Lhs, const uint_2 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const uint_2 &_Lhs, const uint_2 &_Rhs) __GPU |
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uint_2 | Concurrency::graphics::operator% (const uint_2 &_Lhs, const uint_2 &_Rhs) __GPU |
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uint_2 | Concurrency::graphics::operator^ (const uint_2 &_Lhs, const uint_2 &_Rhs) __GPU |
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uint_2 | Concurrency::graphics::operator| (const uint_2 &_Lhs, const uint_2 &_Rhs) __GPU |
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uint_2 | Concurrency::graphics::operator& (const uint_2 &_Lhs, const uint_2 &_Rhs) __GPU |
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uint_2 | Concurrency::graphics::operator<< (const uint_2 &_Lhs, const uint_2 &_Rhs) __GPU |
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uint_2 | Concurrency::graphics::operator>> (const uint_2 &_Lhs, const uint_2 &_Rhs) __GPU |
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uint_3 | Concurrency::graphics::operator+ (const uint_3 &_Lhs, const uint_3 &_Rhs) __GPU |
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uint_3 | Concurrency::graphics::operator- (const uint_3 &_Lhs, const uint_3 &_Rhs) __GPU |
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uint_3 | Concurrency::graphics::operator* (const uint_3 &_Lhs, const uint_3 &_Rhs) __GPU |
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uint_3 | Concurrency::graphics::operator/ (const uint_3 &_Lhs, const uint_3 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const uint_3 &_Lhs, const uint_3 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const uint_3 &_Lhs, const uint_3 &_Rhs) __GPU |
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uint_3 | Concurrency::graphics::operator% (const uint_3 &_Lhs, const uint_3 &_Rhs) __GPU |
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uint_3 | Concurrency::graphics::operator^ (const uint_3 &_Lhs, const uint_3 &_Rhs) __GPU |
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uint_3 | Concurrency::graphics::operator| (const uint_3 &_Lhs, const uint_3 &_Rhs) __GPU |
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uint_3 | Concurrency::graphics::operator& (const uint_3 &_Lhs, const uint_3 &_Rhs) __GPU |
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uint_3 | Concurrency::graphics::operator<< (const uint_3 &_Lhs, const uint_3 &_Rhs) __GPU |
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uint_3 | Concurrency::graphics::operator>> (const uint_3 &_Lhs, const uint_3 &_Rhs) __GPU |
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uint_4 | Concurrency::graphics::operator+ (const uint_4 &_Lhs, const uint_4 &_Rhs) __GPU |
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uint_4 | Concurrency::graphics::operator- (const uint_4 &_Lhs, const uint_4 &_Rhs) __GPU |
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uint_4 | Concurrency::graphics::operator* (const uint_4 &_Lhs, const uint_4 &_Rhs) __GPU |
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uint_4 | Concurrency::graphics::operator/ (const uint_4 &_Lhs, const uint_4 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const uint_4 &_Lhs, const uint_4 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const uint_4 &_Lhs, const uint_4 &_Rhs) __GPU |
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uint_4 | Concurrency::graphics::operator% (const uint_4 &_Lhs, const uint_4 &_Rhs) __GPU |
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uint_4 | Concurrency::graphics::operator^ (const uint_4 &_Lhs, const uint_4 &_Rhs) __GPU |
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uint_4 | Concurrency::graphics::operator| (const uint_4 &_Lhs, const uint_4 &_Rhs) __GPU |
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uint_4 | Concurrency::graphics::operator& (const uint_4 &_Lhs, const uint_4 &_Rhs) __GPU |
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uint_4 | Concurrency::graphics::operator<< (const uint_4 &_Lhs, const uint_4 &_Rhs) __GPU |
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uint_4 | Concurrency::graphics::operator>> (const uint_4 &_Lhs, const uint_4 &_Rhs) __GPU |
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int_2 | Concurrency::graphics::operator+ (const int_2 &_Lhs, const int_2 &_Rhs) __GPU |
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int_2 | Concurrency::graphics::operator- (const int_2 &_Lhs, const int_2 &_Rhs) __GPU |
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int_2 | Concurrency::graphics::operator* (const int_2 &_Lhs, const int_2 &_Rhs) __GPU |
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int_2 | Concurrency::graphics::operator/ (const int_2 &_Lhs, const int_2 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const int_2 &_Lhs, const int_2 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const int_2 &_Lhs, const int_2 &_Rhs) __GPU |
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int_2 | Concurrency::graphics::operator% (const int_2 &_Lhs, const int_2 &_Rhs) __GPU |
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int_2 | Concurrency::graphics::operator^ (const int_2 &_Lhs, const int_2 &_Rhs) __GPU |
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int_2 | Concurrency::graphics::operator| (const int_2 &_Lhs, const int_2 &_Rhs) __GPU |
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int_2 | Concurrency::graphics::operator& (const int_2 &_Lhs, const int_2 &_Rhs) __GPU |
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int_2 | Concurrency::graphics::operator<< (const int_2 &_Lhs, const int_2 &_Rhs) __GPU |
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int_2 | Concurrency::graphics::operator>> (const int_2 &_Lhs, const int_2 &_Rhs) __GPU |
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int_3 | Concurrency::graphics::operator+ (const int_3 &_Lhs, const int_3 &_Rhs) __GPU |
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int_3 | Concurrency::graphics::operator- (const int_3 &_Lhs, const int_3 &_Rhs) __GPU |
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int_3 | Concurrency::graphics::operator* (const int_3 &_Lhs, const int_3 &_Rhs) __GPU |
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int_3 | Concurrency::graphics::operator/ (const int_3 &_Lhs, const int_3 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const int_3 &_Lhs, const int_3 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const int_3 &_Lhs, const int_3 &_Rhs) __GPU |
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int_3 | Concurrency::graphics::operator% (const int_3 &_Lhs, const int_3 &_Rhs) __GPU |
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int_3 | Concurrency::graphics::operator^ (const int_3 &_Lhs, const int_3 &_Rhs) __GPU |
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int_3 | Concurrency::graphics::operator| (const int_3 &_Lhs, const int_3 &_Rhs) __GPU |
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int_3 | Concurrency::graphics::operator& (const int_3 &_Lhs, const int_3 &_Rhs) __GPU |
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int_3 | Concurrency::graphics::operator<< (const int_3 &_Lhs, const int_3 &_Rhs) __GPU |
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int_3 | Concurrency::graphics::operator>> (const int_3 &_Lhs, const int_3 &_Rhs) __GPU |
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int_4 | Concurrency::graphics::operator+ (const int_4 &_Lhs, const int_4 &_Rhs) __GPU |
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int_4 | Concurrency::graphics::operator- (const int_4 &_Lhs, const int_4 &_Rhs) __GPU |
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int_4 | Concurrency::graphics::operator* (const int_4 &_Lhs, const int_4 &_Rhs) __GPU |
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int_4 | Concurrency::graphics::operator/ (const int_4 &_Lhs, const int_4 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const int_4 &_Lhs, const int_4 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const int_4 &_Lhs, const int_4 &_Rhs) __GPU |
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int_4 | Concurrency::graphics::operator% (const int_4 &_Lhs, const int_4 &_Rhs) __GPU |
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int_4 | Concurrency::graphics::operator^ (const int_4 &_Lhs, const int_4 &_Rhs) __GPU |
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int_4 | Concurrency::graphics::operator| (const int_4 &_Lhs, const int_4 &_Rhs) __GPU |
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int_4 | Concurrency::graphics::operator& (const int_4 &_Lhs, const int_4 &_Rhs) __GPU |
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int_4 | Concurrency::graphics::operator<< (const int_4 &_Lhs, const int_4 &_Rhs) __GPU |
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int_4 | Concurrency::graphics::operator>> (const int_4 &_Lhs, const int_4 &_Rhs) __GPU |
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float_2 | Concurrency::graphics::operator+ (const float_2 &_Lhs, const float_2 &_Rhs) __GPU |
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float_2 | Concurrency::graphics::operator- (const float_2 &_Lhs, const float_2 &_Rhs) __GPU |
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float_2 | Concurrency::graphics::operator* (const float_2 &_Lhs, const float_2 &_Rhs) __GPU |
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float_2 | Concurrency::graphics::operator/ (const float_2 &_Lhs, const float_2 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const float_2 &_Lhs, const float_2 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const float_2 &_Lhs, const float_2 &_Rhs) __GPU |
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float_3 | Concurrency::graphics::operator+ (const float_3 &_Lhs, const float_3 &_Rhs) __GPU |
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float_3 | Concurrency::graphics::operator- (const float_3 &_Lhs, const float_3 &_Rhs) __GPU |
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float_3 | Concurrency::graphics::operator* (const float_3 &_Lhs, const float_3 &_Rhs) __GPU |
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float_3 | Concurrency::graphics::operator/ (const float_3 &_Lhs, const float_3 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const float_3 &_Lhs, const float_3 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const float_3 &_Lhs, const float_3 &_Rhs) __GPU |
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float_4 | Concurrency::graphics::operator+ (const float_4 &_Lhs, const float_4 &_Rhs) __GPU |
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float_4 | Concurrency::graphics::operator- (const float_4 &_Lhs, const float_4 &_Rhs) __GPU |
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float_4 | Concurrency::graphics::operator* (const float_4 &_Lhs, const float_4 &_Rhs) __GPU |
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float_4 | Concurrency::graphics::operator/ (const float_4 &_Lhs, const float_4 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const float_4 &_Lhs, const float_4 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const float_4 &_Lhs, const float_4 &_Rhs) __GPU |
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unorm_2 | Concurrency::graphics::operator+ (const unorm_2 &_Lhs, const unorm_2 &_Rhs) __GPU |
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unorm_2 | Concurrency::graphics::operator- (const unorm_2 &_Lhs, const unorm_2 &_Rhs) __GPU |
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unorm_2 | Concurrency::graphics::operator* (const unorm_2 &_Lhs, const unorm_2 &_Rhs) __GPU |
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unorm_2 | Concurrency::graphics::operator/ (const unorm_2 &_Lhs, const unorm_2 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const unorm_2 &_Lhs, const unorm_2 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const unorm_2 &_Lhs, const unorm_2 &_Rhs) __GPU |
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unorm_3 | Concurrency::graphics::operator+ (const unorm_3 &_Lhs, const unorm_3 &_Rhs) __GPU |
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unorm_3 | Concurrency::graphics::operator- (const unorm_3 &_Lhs, const unorm_3 &_Rhs) __GPU |
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unorm_3 | Concurrency::graphics::operator* (const unorm_3 &_Lhs, const unorm_3 &_Rhs) __GPU |
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unorm_3 | Concurrency::graphics::operator/ (const unorm_3 &_Lhs, const unorm_3 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const unorm_3 &_Lhs, const unorm_3 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const unorm_3 &_Lhs, const unorm_3 &_Rhs) __GPU |
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unorm_4 | Concurrency::graphics::operator+ (const unorm_4 &_Lhs, const unorm_4 &_Rhs) __GPU |
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unorm_4 | Concurrency::graphics::operator- (const unorm_4 &_Lhs, const unorm_4 &_Rhs) __GPU |
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unorm_4 | Concurrency::graphics::operator* (const unorm_4 &_Lhs, const unorm_4 &_Rhs) __GPU |
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unorm_4 | Concurrency::graphics::operator/ (const unorm_4 &_Lhs, const unorm_4 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const unorm_4 &_Lhs, const unorm_4 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const unorm_4 &_Lhs, const unorm_4 &_Rhs) __GPU |
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norm_2 | Concurrency::graphics::operator+ (const norm_2 &_Lhs, const norm_2 &_Rhs) __GPU |
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norm_2 | Concurrency::graphics::operator- (const norm_2 &_Lhs, const norm_2 &_Rhs) __GPU |
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norm_2 | Concurrency::graphics::operator* (const norm_2 &_Lhs, const norm_2 &_Rhs) __GPU |
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norm_2 | Concurrency::graphics::operator/ (const norm_2 &_Lhs, const norm_2 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const norm_2 &_Lhs, const norm_2 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const norm_2 &_Lhs, const norm_2 &_Rhs) __GPU |
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norm_3 | Concurrency::graphics::operator+ (const norm_3 &_Lhs, const norm_3 &_Rhs) __GPU |
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norm_3 | Concurrency::graphics::operator- (const norm_3 &_Lhs, const norm_3 &_Rhs) __GPU |
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norm_3 | Concurrency::graphics::operator* (const norm_3 &_Lhs, const norm_3 &_Rhs) __GPU |
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norm_3 | Concurrency::graphics::operator/ (const norm_3 &_Lhs, const norm_3 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const norm_3 &_Lhs, const norm_3 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const norm_3 &_Lhs, const norm_3 &_Rhs) __GPU |
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norm_4 | Concurrency::graphics::operator+ (const norm_4 &_Lhs, const norm_4 &_Rhs) __GPU |
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norm_4 | Concurrency::graphics::operator- (const norm_4 &_Lhs, const norm_4 &_Rhs) __GPU |
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norm_4 | Concurrency::graphics::operator* (const norm_4 &_Lhs, const norm_4 &_Rhs) __GPU |
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norm_4 | Concurrency::graphics::operator/ (const norm_4 &_Lhs, const norm_4 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const norm_4 &_Lhs, const norm_4 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const norm_4 &_Lhs, const norm_4 &_Rhs) __GPU |
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double_2 | Concurrency::graphics::operator+ (const double_2 &_Lhs, const double_2 &_Rhs) __GPU |
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double_2 | Concurrency::graphics::operator- (const double_2 &_Lhs, const double_2 &_Rhs) __GPU |
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double_2 | Concurrency::graphics::operator* (const double_2 &_Lhs, const double_2 &_Rhs) __GPU |
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double_2 | Concurrency::graphics::operator/ (const double_2 &_Lhs, const double_2 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const double_2 &_Lhs, const double_2 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const double_2 &_Lhs, const double_2 &_Rhs) __GPU |
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double_3 | Concurrency::graphics::operator+ (const double_3 &_Lhs, const double_3 &_Rhs) __GPU |
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double_3 | Concurrency::graphics::operator- (const double_3 &_Lhs, const double_3 &_Rhs) __GPU |
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double_3 | Concurrency::graphics::operator* (const double_3 &_Lhs, const double_3 &_Rhs) __GPU |
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double_3 | Concurrency::graphics::operator/ (const double_3 &_Lhs, const double_3 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const double_3 &_Lhs, const double_3 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const double_3 &_Lhs, const double_3 &_Rhs) __GPU |
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double_4 | Concurrency::graphics::operator+ (const double_4 &_Lhs, const double_4 &_Rhs) __GPU |
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double_4 | Concurrency::graphics::operator- (const double_4 &_Lhs, const double_4 &_Rhs) __GPU |
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double_4 | Concurrency::graphics::operator* (const double_4 &_Lhs, const double_4 &_Rhs) __GPU |
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double_4 | Concurrency::graphics::operator/ (const double_4 &_Lhs, const double_4 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator== (const double_4 &_Lhs, const double_4 &_Rhs) __GPU |
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bool | Concurrency::graphics::operator!= (const double_4 &_Lhs, const double_4 &_Rhs) __GPU |
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