| _Get_descriptor() const __GPU_ONLY | Concurrency::graphics::sampler | inlineprivate |
| _Get_sampler_ptr() const __CPU_ONLY | Concurrency::graphics::sampler | inlineprivate |
| _Initialize() __CPU_ONLY | Concurrency::graphics::sampler | inlineprivate |
| _M_address_mode | Concurrency::graphics::sampler | private |
| _M_border_color | Concurrency::graphics::sampler | private |
| _M_filter_mode | Concurrency::graphics::sampler | private |
| _M_sampler_descriptor | Concurrency::graphics::sampler | private |
| _Sampler_descriptor typedef | Concurrency::graphics::sampler | private |
| direct3d::get_sampler(const Concurrency::accelerator_view &_Av, const sampler &_Sampler) __CPU_ONLY | Concurrency::graphics::sampler | friend |
| direct3d::make_sampler(_In_ IUnknown *_D3D_sampler) __CPU_ONLY | Concurrency::graphics::sampler | friend |
| get_address_mode() const __GPU | Concurrency::graphics::sampler | inline |
| get_border_color() const __GPU | Concurrency::graphics::sampler | inline |
| get_filter_mode() const __GPU | Concurrency::graphics::sampler | inline |
| operator=(const sampler &_Other) __GPU | Concurrency::graphics::sampler | inline |
| operator=(sampler &&_Other) __GPU | Concurrency::graphics::sampler | inline |
| sampler() __CPU_ONLY | Concurrency::graphics::sampler | inline |
| sampler(filter_mode _Filter_mode) __CPU_ONLY | Concurrency::graphics::sampler | inline |
| sampler(address_mode _Address_mode, float_4 _Border_color=float_4(0.0f, 0.0f, 0.0f, 0.0f)) __CPU_ONLY | Concurrency::graphics::sampler | inline |
| sampler(filter_mode _Filter_mode, address_mode _Address_mode, float_4 _Border_color=float_4(0.0f, 0.0f, 0.0f, 0.0f)) __CPU_ONLY | Concurrency::graphics::sampler | inline |
| sampler(const sampler &_Other) __GPU | Concurrency::graphics::sampler | inline |
| sampler(sampler &&_Other) __GPU | Concurrency::graphics::sampler | inline |
| sampler(const _Sampler_descriptor &_Descriptor) __CPU_ONLY | Concurrency::graphics::sampler | inlineprivate |
| texture_view class | Concurrency::graphics::sampler | friend |